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AI Insights · Timothy · July 2025

Top 5 Basketball Games on Android in the US: Q2 2025

Explore the performance of the top basketball games on Android in the US during Q2 2025, highlighting trends in downloads, revenue, and active users.

Top 5 Basketball Games on Android in the US: Q2 2025

In the second quarter of 2025, several basketball games on the Android platform showed notable performance in the United States, as tracked by Sensor Tower. Below, we detail the trends in weekly downloads, revenue, and active users for the top five games.

NBA 2K25 MyTEAM from 2K, Inc. saw a fluctuating revenue pattern, peaking at approximately $36.7K by the end of June. Weekly downloads began at over 11K, dropping mid-quarter to around 2K, and then rising again to over 4K by the end of the period. Active users started at 22.4K, experienced a mid-quarter increase to 29.1K, and ended the quarter at 22.7K.

NBA 2K Mobile Basketball Game maintained a consistent revenue stream, averaging around $20K weekly, with a slight dip in late May. Downloads rose steadily, reaching a peak of 11.3K in early June. Active users remained robust, hovering around 100K, with minor fluctuations throughout the quarter.

Dunk City Dynasty, a newer entrant from Exptional Global, saw an initial surge in revenue, peaking at over $53K in late May before gradually declining to about $25K by the end of June. Downloads mirrored this trend, starting strong at 54.9K and tapering to 11.3K. Active users peaked at 82K in late May but decreased to 38.1K by the quarter's end.

Streetball Allstar by racoonDigi experienced a steady decline in revenue, starting at $18.7K and falling to $13K by the end of June. Downloads spiked in late April at 9.4K before stabilizing around 3K. Active users followed a similar pattern, peaking at 11.2K in early May and decreasing to 5.9K by June.

Basketball Stars: Multiplayer from Miniclip.com showed a consistent revenue increase, ending the quarter at $9.8K. Downloads remained stable, averaging around 8K, with a peak of 9.9K in early June. Active users began at 44.2K, rising to a peak of 58.9K in early May, before declining to 22.5K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025